#ifndef STICKFIGURE_H
#define STICKFIGURE_H
#include "linkManager.h"
#include "link.h"
#include "triple.h"

class StickFigure{
	public:
		StickFigure();
		void walk(float scalar);
		void display();
		vector<Link*> body;
		Vector3f center;
		LinkManager leftArm;
		LinkManager rightArm;
		LinkManager leftLeg;
		LinkManager rightLeg;
		int frame;
		void test(Vector3f goal);
		int Move[16];		
		void initializeFrame();
		void associateLinks(triple* t);
};

#endif